Black Ops II Platform, Trophy, and Mode FAQ
Quick source-backed answers about Mission Select, Pick 10, Zombies modes, multiplayer objectives, and legacy trophy dependencies.
Quick answers
| Question | Verified answer |
|---|---|
| How many Pick 10 points are available? | Ten allocation points in a custom class |
| When does Create-a-Class unlock? | Level 4, according to Activision's Pick 10 article |
| Can completed campaign missions be replayed? | Yes, through Mission Select at a chosen difficulty |
| What Zombies modes are named in the manual? | Survival, Grief and TranZit for a 1–8 player Zombies framework |
| Does every multiplayer mode score the same way? | No; flags, bombs, control points, tags, hills and eliminations define different objectives |
| Is every original trophy necessarily obtainable today? | No; a trophy can depend on a removed or unavailable online feature |
The official Pick 10 reference supports the class answers. The official Black Ops II manual supports checkpoints, Mission Select, Strike Force and Zombies mode context.
Keep platform and version attached
Black Ops II guides can refer to the original PlayStation 3, Xbox 360 or Windows release, later backward-compatible play, or a platform-specific trophy list. Record the exact platform before troubleshooting a menu or achievement. Do not turn a current storefront rumor into a release fact without a first-party page.
For trophies, verify the named requirement and the service it depends on. The existing Big Leagues page documents a League Play dependency; that specific blocker should not be generalized to unrelated campaign or Zombies trophies. Use the Black Ops II support hub to distinguish account, multiplayer and trophy support topics.
Apply the right answer to the right screen
If Create-a-Class is missing, confirm multiplayer level and profile rather than searching the campaign menu. If Mission Select is unavailable, confirm that the mission was completed and that the same campaign profile is loaded. If a Zombies route does not match the lobby, check whether the selected mode is Survival, Grief or TranZit before changing equipment advice.
For an online error, capture platform, region, exact message, timestamp and selected playlist. For a trophy issue, capture the trophy name, stated condition, game version and whether the dependent feature still exists. This context turns a vague “not working” report into a test that can be compared with first-party documentation and another player on the same platform.
Avoid downloaded saves, unlock services, boosting or unsupported devices as troubleshooting shortcuts. They can change profile state and make the original cause harder to diagnose. Preserve the current save, reproduce the supported path once, and change one variable at a time.